ORLANDO — The Orlando Magic named DAZN as the team’s exclusive direct-to-consumer streaming partner for the 2026-27 season, giving fans a new paid option to watch all locally broadcast regular season games outside of national exclusives.

“We are excited to partner with DAZN to serve as our direct-to-consumer streaming partner for live games, replays, pregame and postgame coverage, and original programming,” said Magic President of Business Operations Charlie Freeman. “Coupled with the Cox Media Group (WRDQ TV 27, WFTV Channel 9), DAZN will provide Magic fans tremendous access to the team.”

The team earlier this month announced WRDQ TV 27 and WFTV Channel 9 as its over-the-air broadcast partners, meaning Central Florida fans will have both free and paid viewing options. The DAZN subscription will be available as a standalone service or as an add-on for existing DAZN subscribers, with a free seven-day trial to start the season.

A Monthly Pass will cost $19.99, while a Season Pass runs $119.99. Season ticket holders will receive a 20% discount on Season Pass subscriptions. DAZN will also offer Ultimate tiers — $24.99 per month or $139.99 for the season — that include additional concurrent streams, alternate feeds, camera angles, multiview capability and a one-time 20% discount at OrlandoMagicShop.com.

“DAZN is transforming how fans follow their local teams, and partnering with the Orlando Magic is another important step in that strategy,” said DAZN Group CEO Shay Segev. “Fans want a modern, simple and reliable way to watch the team they love, and DAZN’s partnership with the Magic delivers an unmatched experience.”

Dante Marchitelli will serve as the full-time play-by-play voice of the Magic, joined again by former Magic forward Jeff Turner as analyst. Kendra Douglas enters her fourth season as the team’s reporter.

The team-branded subscription service on DAZN, including live games, alternative feeds and original content, is set to launch later this month. The app will be available on smart TVs, tablets, gaming consoles, streaming devices and computers.